Open GoogleCodeExporter opened 8 years ago
Sounds like the first run crash. In game loading of the mod doesn't behave
properly, whether by something in the mod or a defect in the game itself. Exit
and restart Sins with the mod already enabled, and you bypass this problem.
If this isn't the case, there's something else going on here. I'm frequently
idling on irc.stardock.com in the #sins channel, you can look me up for some
real time tech support.
Original comment by psych...@gmail.com
on 15 Dec 2011 at 1:40
Original issue reported on code.google.com by
gamelegi...@gmail.com
on 12 Dec 2011 at 3:02