Godot 3.5 introduces new members show() and hide() for CanvasLayer conflicting with the end game menu, since it provides a method show() with different signature.
Type of change
[x] Bug fix (non breaking change that fixes an issue)
Testing
Without these changes the project won't run under Godot 3.5 since API changes cause conflicting function signatures.
Checklist
[x] My code follows the general style guidelines of the project
[x] I have perfomed a self-review of my code
[x] I have commented my code, particulary where it is unclear
Description
Godot 3.5 introduces new members
show()
andhide()
forCanvasLayer
conflicting with the end game menu, since it provides a methodshow()
with different signature.Type of change
Testing
Without these changes the project won't run under Godot 3.5 since API changes cause conflicting function signatures.
Checklist