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lettis
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Kubix
3D OpenGL implementation of the board game Tactix/Duell with AI
GNU General Public License v3.0
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crash when losing
#43
cburgard
closed
9 years ago
1
Kubix crash
#42
cburgard
closed
9 years ago
0
memory leak in evaluation
#41
lettis
closed
9 years ago
0
camera control by keypresses
#40
cburgard
closed
9 years ago
2
Coding Conventions Consistency
#39
cburgard
opened
10 years ago
1
loading game not working when die has been taken
#38
lettis
closed
10 years ago
1
ai parallelism
#37
cburgard
opened
10 years ago
2
use sensible definition for aiDepth
#36
cburgard
closed
9 years ago
0
serialization: use correct json
#35
lettis
closed
10 years ago
1
General Code Cleanup in GameWidget
#34
cburgard
opened
10 years ago
0
thousands of 'you win' messages when winning.
#33
lettis
closed
9 years ago
1
winning condition not working properly
#32
lettis
closed
10 years ago
1
Bug: fast-play triggers various problems
#31
cburgard
opened
10 years ago
0
newGame dialog
#30
lettis
closed
10 years ago
1
random move for equal evaluation
#29
lettis
closed
10 years ago
1
cancel running eval-thread when closing window, starting new game, etc.
#28
lettis
closed
9 years ago
3
copy res, ui, etc. to 'build'-folder (cmake)
#27
lettis
closed
10 years ago
1
gui for preference setting + config file format
#26
lettis
closed
11 years ago
0
set up android programming environment with qt and opengl for testing
#25
lettis
opened
11 years ago
0
use glRotateMatrix and glPushMatrix instead of explicit vector rotation in path rendering
#24
lettis
closed
11 years ago
0
switch to vbo rendering
#23
lettis
opened
11 years ago
0
support window resizing
#22
lettis
closed
11 years ago
2
change color management
#21
lettis
closed
11 years ago
1
object serialization
#20
lettis
closed
10 years ago
5
Put some documentation into the wiki
#19
cburgard
opened
12 years ago
0
Split models.cpp and models.hpp into smaller files
#18
cburgard
closed
12 years ago
7
Take care of proper documentation for everything
#17
cburgard
opened
12 years ago
0
Networking
#16
cburgard
closed
12 years ago
1
harmonize systems of gui and internal representation
#15
cburgard
closed
12 years ago
0
invert tile/die marking controls (arrow keys) when viewing board from black side
#14
cburgard
closed
12 years ago
0
nicer / better graphics
#13
lettis
opened
12 years ago
1
switch timer for opengl rendering on/off depending on need
#12
lettis
closed
12 years ago
1
keymap editor gui for user defined shortcuts
#11
lettis
opened
12 years ago
0
undo / redo for moves
#10
lettis
closed
10 years ago
1
save / autosave for games
#9
lettis
closed
10 years ago
2
engine integration (play against AI)
#8
lettis
closed
10 years ago
2
rename 'Object' to 'Model'?
#7
lettis
closed
11 years ago
0
networking, chat
#6
lettis
opened
12 years ago
0
main window, menu bar, drag & drop plugins
#5
lettis
closed
11 years ago
1
rolling / animations
#4
lettis
closed
11 years ago
0
selection default at last selected field
#3
lettis
closed
12 years ago
1
draw path for selected die
#2
lettis
closed
11 years ago
0
Mouse clicks not correctly recognised yet
#1
lettis
closed
12 years ago
1