letup / imame4all

Automatically exported from code.google.com/p/imame4all
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WiiMote control issues. #6

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
First off, just want to thank you for all your hardwork as of late. 
Unfortunately I Still seem to be running into d-pad control issues. Where it's 
most noticeable is in "Street Fighter" type games.

What steps will reproduce the problem?
1. Connect WiiMote throught BTStack
2. Start any "Street Fighter" like game...
3. Pulling back (as in to "block"), then try to jump.

What is the expected output? What do you see instead?
One should be able to walk back/block then be able to jump back at moments 
notice. Instead, pulling back leaves you in walk back/blocking state. It makes 
doing a "fire ball" motion virtually impossible.

What version of the product are you using? On what operating system?
iPad, iMame4All 1.3

Please provide any additional information below.

Original issue reported on code.google.com by Gentlema...@gmail.com on 8 Sep 2010 at 7:54

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
WiiMote? could be maybe related to ROM itself?... other games to test it?

In any case test on next versión with a wii classic and analog input...

Original comment by seleuco....@gmail.com on 9 Sep 2010 at 10:55

GoogleCodeExporter commented 8 years ago
I'm thinking about buying a wii classic to see if this will solve my issues. 
Also i'll check to see if I goofed up the default settings for all games, or 
settings for that game itself.

Original comment by Gentlema...@gmail.com on 9 Sep 2010 at 2:05

GoogleCodeExporter commented 8 years ago
First of all, great job!! 

The translation is by google

My problem is that street fighter game is impossible to kick, it could change 
the buttons to activate the button 2 of the wiimote as if it were DPAD R1, 
because it is impossible to play street fighter with kick R1 .

Thanks

Original comment by FHLo...@gmail.com on 12 Sep 2010 at 5:16

GoogleCodeExporter commented 8 years ago
@FHLorca

You can change the buttons within the ROM.  hit start and select at the same 
time to bring up the configuration menu.  Then select the "Input (this game)" 
option.  In there you change button mapping... In this case you'll want to 
change the Player 1 Buttons 1-6 options.  It can be a bit of a hassle because 
they aren't labeled with the SF designations, so it may be a bit of trial and 
error.

Original comment by Vidik...@gmail.com on 14 Sep 2010 at 2:43

GoogleCodeExporter commented 8 years ago

Original comment by seleuco....@gmail.com on 16 Nov 2010 at 8:13