leukbaars / DreamUV

DreamUV - 3D viewport UV editing tools for Blender
1.49k stars 65 forks source link

[Feature Request] UV Sculpting #12

Open arvinmoses opened 4 years ago

arvinmoses commented 4 years ago

Not sure how feasible this is, but I'm trying to see if there might be a way to do uv sculpting (Grab, Relax, Pinch) in 3D view. I'm currently using Blender for adjusting uv flows to create a faux flow map.

It'll allow some of this functionality w/o needing to create an actual map. Right now I do the same thing, but in uv view, so there is some guessing involved. More importantly, it'll eventually cause some tears in the uv border.

leukbaars commented 4 years ago

Definitely possible. MagicUV has a sculpt feature, maybe that does what you want already? I haven't tried myself

arvinmoses commented 4 years ago

I tried it.... it's okay but definitely the most intuitive. It goes inversely from the direction of the sculpt - which makes sense in that pulling the uvs to the left would appear to squeeze things in the other direction.

There is also a slight delay between the stroke and motion - I'm guessing on account of selection.

Lastly you must have all uvs selected in order to do it. Again not a huge deal, but I think having sync uv on might be beneficial.

Not sure if much could be done in terms of functionality other than things being inverted honestly - but would be cool to see if there was any possibility. Thank you!!