An idea I have is to prepare an atlas that has segments for walls, floors and ceilings. By making the atlas in the form of a cube I could tell DreamUV what face normals each part of my atlas should use.
This way DreamUV could for example properly map a bunch of corridors and rooms, identyfying walls, floors and ceilings.
That's an interesting idea. It's not how I usually organize my materials but I can see the use case. I will have to consider if the additional complexity of something like this is worth it though
An idea I have is to prepare an atlas that has segments for walls, floors and ceilings. By making the atlas in the form of a cube I could tell DreamUV what face normals each part of my atlas should use. This way DreamUV could for example properly map a bunch of corridors and rooms, identyfying walls, floors and ceilings.