leukbaars / DreamUV

DreamUV - 3D viewport UV editing tools for Blender
1.35k stars 58 forks source link

Consider atlas face normals when HotSpotting #32

Open unfa opened 1 year ago

unfa commented 1 year ago

An idea I have is to prepare an atlas that has segments for walls, floors and ceilings. By making the atlas in the form of a cube I could tell DreamUV what face normals each part of my atlas should use. This way DreamUV could for example properly map a bunch of corridors and rooms, identyfying walls, floors and ceilings.

leukbaars commented 1 year ago

That's an interesting idea. It's not how I usually organize my materials but I can see the use case. I will have to consider if the additional complexity of something like this is worth it though