lev1khachatryan / Tex-An_Mesh

Fully textured and animatable human body mesh reconstruction from a single image
GNU General Public License v3.0
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How to generate the sequence mesh #2

Open CrossLee1 opened 3 years ago

CrossLee1 commented 3 years ago

In https://github.com/lev1khachatryan/Tex-An_Mesh/blob/master/method/4_animation/2nd_iteration_final/3Dviewer.py#L383 path_to_obj = 'characters/putin/motions/walking/sequence'

the "path_to_obj" contains the the generated sequence mesh of every frame in specific pose, how to generate them ? In my opinion, we need the sequence thetas for every pose. Do you have some pre-defined thetas or generate them in tools like Maya?

Thanks~

busning commented 3 years ago

@CrossLee1 Have you figured out this problem? I also met the same question about how to generate the sequence mesh. I used Mixamo to generate an animation, say running sequence, but it is a .fbx file. I have no idea how to convert the .fbx file to a sequence of .obj files.

Any help will be appreciated. Thank you.

CrossLee1 commented 3 years ago

@busning sorry i still didn't figure it out. It seems Maya could achieve this process, but i am new to Maya and still learn it.