lev3d / unrealspeccyp

Automatically exported from code.google.com/p/unrealspeccyp
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Allow RZX and WoS files to save to SD Card #93

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Could you please allow the RZX and WoS files the app downloads to be stored on 
an SD card (if present) as opposed to the internal storage?

Thanks.

Original issue reported on code.google.com by pea...@gmail.com on 9 Dec 2013 at 8:53

GoogleCodeExporter commented 9 years ago
Hi!) All opened files are stored to sdcard/usp/<online source>/...
You can browse them in "Files" tab when offline.

Original comment by djd...@gmail.com on 9 Dec 2013 at 9:12

GoogleCodeExporter commented 9 years ago
Hi, they are stored to the *emulated* sd card on my Galaxy S4, which is 
actually part of the internal storage.

The proper SD card location is called "extSdCard" when I use ASTRO File Manager 
on my S4.

Original comment by pea...@gmail.com on 9 Dec 2013 at 9:19

GoogleCodeExporter commented 9 years ago
Ah, OK, i'll look at this.

Original comment by djd...@gmail.com on 9 Dec 2013 at 10:26

GoogleCodeExporter commented 9 years ago
Hello!) After some investigation i considered not to make any changes.
Android API have no functions for detecting real external SD card.

Please read this thread for more info.
http://stackoverflow.com/questions/5694933/find-an-external-sd-card-location

I don't want to make any hacks like described in this article.

Original comment by djd...@gmail.com on 20 Dec 2013 at 8:36

GoogleCodeExporter commented 9 years ago
How about letting the user choose where to store RZX/TZxs/etc files?

That way they can navigate to the SD card themselves and choose it to store 
them.

Original comment by pea...@gmail.com on 20 Dec 2013 at 9:30