Closed mfpierre closed 9 years ago
That line ensures that the cube you're testing has at least some volume to it; if any of the dimensions of the cube are 0 or negative, then the cube technically has a volume of 0, and cannot contain a point. Maybe though, in this case, the function should not be checking height, as height is not a requirement for the XY check anyway. I wonder if the line should be changed to:
if (a.widthX <= 0 || a.widthY <= 0) {
Could you upload an example so I can be sure this is the issue before I make any changes?
Okay, the height is definitely the issue here because for a 64x32 tile the height calculated is 0 (32 - 64/2).
Here is the fiddle to test the issue http://jsfiddle.net/zbm95089/
This is a problem because I can not make "flat" tiles having mouse interactions (typically the floor tiles).
Excellent, thanks for spotting and fixing! :+1:
Hi,
Based on the pointer interaction if I try to use a different asset image size, like 64*32 for example, the tile.isoBounds.containsXY don't work anymore.
This line seems to be the problem, if I remove it, it works.
https://github.com/lewster32/phaser-plugin-isometric/blob/master/src/Cube.js#L583
or am I doing something wrong ?