Closed leycec closed 3 years ago
Resolved by adc53aace7de. Although I didn't hit the above issue (and thus omitted the patch kindly provided by Jeff – sorry, bro), I did hit a gnarly clang
compilation issue that required me to completely disable clang
support for 0.E-2
.
Other than that hurdle, 0.E-2
appears to work like a zombified charm. Let's fight the hideous hordes together, all! :zombie:
This is a friendly self-reminder to bump our Cataclysm: Dark Days Ahead (C:DDA) ebuilds to the newest stable 0.E-2 (Ellison-2) release. Thanks to Jefferson Lemos for the e-mail heads-up, complete with a patchset resolving an upstream issue with respect to
dealt_dam.bp_hit
in themonster.cpp
file being uninitialized:Jeff: whoever you are on Github, you rock! This fist bump is for you. :fist_oncoming: