Would be nice for repeatability to have the option to set the random seed as a parameter at runtime. I've looked through the code base, but got a little confused with tracking all the different spots the RNG gets called, and I'm not sure where it should be initialized. Thoughts?
Would be nice for repeatability to have the option to set the random seed as a parameter at runtime. I've looked through the code base, but got a little confused with tracking all the different spots the RNG gets called, and I'm not sure where it should be initialized. Thoughts?