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lgarithm
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drawings
a ray tracing engine in C++
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The Rise of Skywalker
#25
lgarithm
opened
4 years ago
1
optimize rendering pipeline
#24
lgarithm
opened
6 years ago
0
build document
#23
lgarithm
opened
6 years ago
0
unicorn
#22
lgarithm
opened
6 years ago
0
reimplement linear algebra module in template
#21
lgarithm
closed
6 years ago
1
reimplement linear algebra module
#20
lgarithm
closed
6 years ago
1
-ffast-math
#19
lgarithm
closed
6 years ago
2
SIMD
#18
lgarithm
opened
6 years ago
5
Modernize
#17
lgarithm
closed
6 years ago
0
enable assert for _test.cpp
#16
lgarithm
opened
6 years ago
0
Overview doc
#15
lgarithm
opened
6 years ago
1
rename folder
#14
lgarithm
closed
6 years ago
0
Add a Codacy badge to README.md
#13
codacy-badger
closed
6 years ago
0
C++20
#12
lgarithm
opened
6 years ago
0
support rendering texture and font
#11
lgarithm
opened
8 years ago
0
implement a binary stream protocol over HTTP connection
#10
lgarithm
opened
8 years ago
6
implement config/script parser
#9
lgarithm
opened
8 years ago
5
more algebraic surfaces
#8
lgarithm
opened
8 years ago
2
Use clang?
#7
x1957
closed
8 years ago
2
support customised surface material
#6
lgarithm
closed
8 years ago
0
support output more image formats
#5
lgarithm
opened
8 years ago
0
more builtin primitives and examples
#4
lgarithm
opened
8 years ago
1
support volume rendering
#3
lgarithm
opened
8 years ago
0
support rendering on GPU
#2
lgarithm
opened
8 years ago
0
support distributive rendering
#1
lgarithm
closed
8 years ago
0