lgarron / first-world

Issues that are not necessarily easy to report/fix, and are (generally) not a matter of life-or-death.
https://github.com/lgarron/first-world/issues
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No Man's Sky: Game doesn't make it clear that Atlas v3 passes can unlock Atlas v2 and v1 doors/objects #189

Closed lgarron closed 1 year ago

lgarron commented 1 year ago

I was annoyed that I would have to take up three inventory spaces with Atlas passes (in the early game, when I was constantly limited by inventory), but luckily I actually searched early and found on that an Atlas v3 pass is sufficient.o/

The game did not make that clear to me. Given that technologies usually stack (i.e. every upgrade adds to the performance of an exosuit/ship/vehicle as long as you don't overload it, rather than any upgrade making a similar upgrade redundant), this is not intuitive.

Apparently many others do not find this intuitive either: https://www.reddit.com/r/NoMansSkyTheGame/comments/13wut6y/whats_the_deal_with_atlas_passes_do_i_need_t

lgarron commented 1 year ago

Closing this out, since I don't personally have this issue anymore.