Closed hernandp closed 3 years ago
By the way, video is nice - do not misunderstand - but I always find the best to have actual screenshot, from MEGA65 and Xemu so clearly the difference can be seen. It can help a lot to quickly review the issue and even later, only a second of look on the images and the problem is clear. Surely with "blinking" for example, it's kinda tricky with a still image, that's true ;)
Agreed @lgblgblgb !
I already have the fix at 90%, I will post differences before and after (and BASIC65 program to reproduce the issue, of course). Thanks.
Our current emulation when blinking bit is set is not accurate (it just checks for RVS bit and turns pixel OFF otherwise).
The hardware output is shown in https://www.youtube.com/watch?v=k86o4PBod4I