Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
Till now, Xemu for any emulated machine has no sound emulated, or if it has (like C65, Mega65) is totally incorrect, because (only key points):
not integrated into the core framework, and handled per emulated machine level
audio samples are "rendered" on out-of-audio-buffer SDL events, for the needed samples, thus any finer change would not apply (eg digi playback is not even possible in a sane way, also like SID tricks with more rapid register changes won't be taken account at all, since only SID registers at the time of the rendering is taken account)
Till now, Xemu for any emulated machine has no sound emulated, or if it has (like C65, Mega65) is totally incorrect, because (only key points):