Closed thkted closed 3 years ago
@thkted You cannot load a OpenDrive file this way. Please see our documentation here and here on creating a new map. You need the Unity editor, import the HDmap, create a mesh and then output a asset bundle that is linked in the WebUI like above.
FYI, next release will have the feature to auto create a mesh from the HDMap and a future release will support maps that are just HDMaps.
Hi! I'm trying to import xodr file in lgsvl but keep popping up error messeges like below.
Failed to update map: You must specify a valid AssetBundle Missing or wrong Map AssetBundle. Please check content website for updated bundle or rebuild the bundle
The file I'm trying to import is from OpenDrive file from the content tab in lgsvl site. I appreciate to comment about this problem. Thank you.