We assumed this is because the self-reversed lanes are only supported on Apollo 5.0.
So I temporarily commented out the Apollo 3.0 related code in Build.cs in void PrepareSceneManifest(). Then I managed to build environment successfully.
Сan you add an option to the environments build menu (Build Map & Vehicle) to select which HD map formats should be supported?
Our team have a HD map with self-reversing lanes, so when I try to build an environment, I get an error:
We assumed this is because the self-reversed lanes are only supported on Apollo 5.0. So I temporarily commented out the Apollo 3.0 related code in Build.cs in
void PrepareSceneManifest()
. Then I managed to build environment successfully.Сan you add an option to the environments build menu (Build Map & Vehicle) to select which HD map formats should be supported?