Open kadirkidir opened 2 years ago
Welcome back to svl simulator. Unfortunately 2019.11 is very old and needs some work to get back up and running. It is great you have made a new account though and I will help you migrate your assets.
Firstly, I recommend cloning a new project of the latest simulator so you don't have conflicts. This will make migration easier also.
In the 2019.11 project
In the 2021.2 project
Make sure you clone/checkout release 2021.2 branch with gitlfs enabled.
Look to our docs on how to clone our open source assets. They are no longer in the project. They all go in Assets/External/ now. This will give you an example on how to setup your asset repos. Make sure you also have gitlfs enabled.
Create folders in Assets/External for your personal assets, e.g. Assets/External/Vehicles/YourEGO/ for an EGO vehicle or Assets/External/Sensors for a custom sensor.
Import the asset custom package. Notice how the asset imports to the correct folders from the change above.
Convert the materials into HDRP compatible shader. Select all materials for the assets and then Edit -> Render Pipeline -> HD Render Pipeline -> Upgrade from Builtin Pipeline -> Upgrade Selected materials to High Definition materials
Fix any graphical issues you see
Fix any setup issues, e.g. EGOs need new scripts, maps need new annotation or map origin data, etc. See our docs on this here.
Push changes to your individual asset repos.
Use Simulator -> Build... Editor menu to build assets. Then upload to your account. See here for more information.
thanks for answering. But, i use Vehicle Physics pro and i have changed and added some scripts. assets are not a top priority for me. Scripts files are important to me. How can I use VPP for new version?
You say you're using VPP with 2019.11 Simulator? So you know how to update your vehicle to make it work with VPP?
If you'd like to explore trying this with the 2021.2.2 Simulator, you can look at the changes required to support VPP here: https://github.com/lemketron/simulator/tree/WIP-AddVPP/Assets/Scripts/Dynamics/VehiclePhysicsPro
Note that this is not an official implementation but is based on the free community version of VPP. I don't have an updated vehicle that I can share (yet). The next step would be to update one of the public vehicles to show the necessary changes for VPP. However, the code in the VehiclePhysicsPro folder at the above URL does work with 2021.2.2 if that helps you update.
thanks for answering :)
we should use some scripts for LGSVL but need scripts too for VPP. And these different each other. Which scripts should using for your projects? for example, VehicleSMI, VehicleController, Vehicle VPP?
thanks for answering :)
we should use some scripts for LGSVL but need scripts too for VPP. And these different each other. Which scripts should using for your projects? for example, VehicleSMI, VehicleController, Vehicle VPP?
The scripts in my repo are part of a complete fork of the 2021.2.2 SVL Simulator source project. If you're still using a 2019 or even 2020 version of SVL Simulator, you should consider updating to 2021.2.2 or newer since there have been many changes and updates since then.
Thank you for your answer and patience.
I uptaded to 2021.2.2 version and cloned your repository then opened with unity 2020.3.3f1. My question is different your answer.
We must add these script for Jaguar Vehicle with LGSVL.
And Vehicle Physich Pro Test Vehicle use this scripts,
- Rigidbody
- Vehicle Controller
- Standart Input
- Telemetry Window
- Camera Target
- Visual Effect
- Reset Vehicle
Which of these scripts should we add for a car in your repo?
i worked on version 2019.11 before. I do not currently have an account that I can use for that version. I can't use my old works with the account I just created.
Can you help me please?