Open DestinyFrank opened 2 years ago
Crosswalks are for HDMap export. What AD stack do you plan on using? Pedestrian annotation objects are for simulator to have random pedestrians. Please add more detail on your issue so we can help.
We are creating simulations where our small vehicle drives on the sidewalks. We plan to export the HD map as Lanelet2 Map or OpenDriveMap. To drive on the sidewalk, would I also need to annotate it as a road, or will the sidewalk waypoints work? We plan to export the HD map as Lanelet2 Map or OpenDriveMap.
If you use Lanelet2 or OpenDrive, you will need to mark as a road but again, it depends on the AD stack. What will have control of the vehicle?
We will be using Autoware-Auto to control the vehicle.
Is the vehicle a robot? Have you looked into our robotics features in the latest release? This might be better for control.
It is a small delivery robot. What are the different features?
Well they use ROS to drive the robot and Unity has new articulated body physics to better simulate robotic joints. Please look at this post and see if it might be a better approach.
Hi @EricBoiseLGSVL, I'm unsure if that will work for what we need. I have tried to continue to Annotate the map we created using Unity's tools. However, I am having an issue with creating intersections. When I exported the map and viewed it, there seemed to be extra geometry. I do not know where this additional geometry is coming from, and I have also tried redoing the section but still had this error. Do you have any advice on areas that may be causing this problem?
Well, I see that the maplane is not a child of the intersection. That will cause issues. What are you viewing the hd map with? Why are you making an intersection with one lane? Have you looked at CubeTown to see how to annotate intersections? This is hard to trouble shoot because it is such a hard angle. Have you also tried to smooth the edges and increase the lane size? If this is just one lane without stoplines, is it really an intersection? This is a simple stop sign intersection in CubeTown
Hi, I am working on annotating a map I created for SVL. I will be adding sidewalks and crosswalks. In create modes, would classify those are CrossWalks or Pedestrian? Would I need to add both?