Closed Roman-jj closed 4 years ago
We recently changed how we build map/vehicle bundles. Before they were platform dependent - Windows vs Linux. Now they are built both at same time into one package. That means your Unity installation needs to have Windows and Linux support installed - you choose this during installation. You should simply run installation again and choose to install Linux support. Then build will succeed.
Ah thanks, then I'll just do that.
Could you update doc of build from source instructions ? https://github.com/lgsvl/simulator/blob/master/Docs/docs/build-instructions.md Mention that installing Unity with necessary Windows & Linux build supports.
how to install linux support in windows unity?
how to install linux support in windows unity?
Unity Hub > Installs > "Choose your version and click add modules " > Linux build support
Hi, after updating to the newest version on Windows, I can't build AssetBundles anymore.
I saw that now it should be possible to build for cross-platform support, but when I try to build I first get a warning saying
then an error
and another error
I can get around the error by commenting out lines 391-401 and line 410 in build.cs, so it's not an issue for me, but I'm not sure if it's a bug or just some requirements that I don't have installed on my system