lgxm3z / rotating-cube-demo-babylon-rxn

🟦 🔄 [DEMO] Cross Platform BabylonJS Simple 3D Cube built with React and React Native.
https://lgxm3z.github.io/rotating-cube-demo-babylon-rxn/
MIT License
3 stars 3 forks source link

Bump @babylonjs/loaders from 5.57.1 to 7.19.1 in /packages/core #156

Closed dependabot[bot] closed 1 month ago

dependabot[bot] commented 1 month ago

Bumps @babylonjs/loaders from 5.57.1 to 7.19.1.

Release notes

Sourced from @​babylonjs/loaders's releases.

7.19.1

Changes:

  • #15357: Fix crash when multi call to build for nme

This list of changes was auto generated.

7.19.0

Changes:

  • #15356: LinesMesh refreshBoundingInfo fix
  • #15349: Port StandardMaterial to webgpu
  • #15353: Fix AnimationGroup Animatable leak and onAnimationGroupEndObservable
  • #15352: add dynamic imports to index.ts to avoid chunking UMD
  • #15351: Update chokidar and improve assets watch
  • #15346: Add flags to control glTF loading capabilities
  • #15347: Fix glob sync load
  • #15333: Port PBR and Background materials to WGSL

This list of changes was auto generated.

7.18.0

Changes:

  • #15342: Support getAlphaFromRGB in transparent shadow maps
  • #15332: fix: change devicePixelRatio to hardwareScalingLevel and fix thinInstance pick index
  • #15341: Lint config fixes
  • #15340: Remove viewer-alpha dependency on sceneHelpers
  • #15339: Fix animationGrup.reset endless loop
  • #15334: Add viewer alpha tooling for code coverage and used bytes flame chart
  • #15336: Viewer alpha inline dynamic imports

This list of changes was auto generated.

7.17.2

Changes:

  • #15331: set activeView regardless of view.camera
  • #15330: gpuPicker adapt to screen resolution
  • #15329: Fix Texture Decals shader recompilation
  • #15328: Move playground qr code position
  • #15326: Fix ReferenceError: Property 'name' doesn't exist at _copySource

... (truncated)

Changelog

Sourced from @​babylonjs/loaders's changelog.

7.19.1

Core

  • Fix crash when multi call to build for nme - [Bug Fix] by deltakosh (#15357)

7.19.0

Core

  • LinesMesh refreshBoundingInfo fix - by RolandCsibrei (#15356)
  • Port StandardMaterial to webgpu - [New Feature] by deltakosh (#15349)
  • Fix AnimationGroup Animatable leak and onAnimationGroupEndObservable - by ryantrem (#15353)
  • add dynamic imports to index.ts to avoid chunking UMD - by RaananW (#15352)
  • Port PBR and Background materials to WGSL - [New Feature] by deltakosh (#15333)

Loaders

  • Add flags to control glTF loading capabilities - by bghgary (#15346)

Materials

  • Port PBR and Background materials to WGSL - [New Feature] by deltakosh (#15333)

7.18.0

Core

  • Support getAlphaFromRGB in transparent shadow maps - by sebavan (#15342)
  • fix: change devicePixelRatio to hardwareScalingLevel and fix thinInstance pick index - by zhangyahan (#15332)
  • Lint config fixes - by ryantrem (#15341)
  • Fix animationGrup.reset endless loop - [Bug Fix] by deltakosh (#15339)

7.17.2

Core

Playground

7.17.1

Core

  • Fix ReferenceError: Property 'name' doesn't exist at _copySource - by stetbern (#15326)

... (truncated)

Commits
  • 4cd3486 Version update 7.19.1
  • 907d46d Patch trigger
  • ce5651f Merge pull request #15357 from BabylonJS/fix-webgpu-port
  • 99da063 Fix crash when multi call to build for nme
  • 831fcf0 Version update 7.19.0
  • dd36400 Minor version trigger
  • 5594736 Merge pull request #15356 from RolandCsibrei/master
  • 44fc775 async readpixels reset
  • c23c4f7 Merge branch 'master' of github.com:RolandCsibrei/Babylon.js
  • fb875c5 LinesBuilder instance mode boundingInfo fix
  • Additional commits viewable in compare view


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dependabot[bot] commented 1 month ago

Superseded by #160.