Just like we can define interfaces and abstract classes to be templates for objects we want to behave a certain way, MAUI - like Unity's Prefabs, if you are familiar - allows you to create template GUI features. Research how to do so, and compile the helpful links you've found, along with a brief tutorial in the System Descriptions and How-To's OneNote notebook > General Software > C#+ > (make a new MAUI subpage if one doesn't already exist)
Just like we can define interfaces and abstract classes to be templates for objects we want to behave a certain way, MAUI - like Unity's Prefabs, if you are familiar - allows you to create template GUI features. Research how to do so, and compile the helpful links you've found, along with a brief tutorial in the System Descriptions and How-To's OneNote notebook > General Software > C#+ > (make a new MAUI subpage if one doesn't already exist)