Closed bturner1273 closed 2 years ago
Get the audio ref and set currentTime after it renders.
Eg. this.player.current.audio.current.currentTime = 120
. See the advanced usage section in the doc.
@lhz516 where is the doc? can you share a link here? I am trying to find advanced usage. but I dont know where to look.
It would be useful for my application to be able to start an audio clip somewhere not at the beginning of the clip and/or jump to a specific point in time in the audio. Is this possible?
i.e. like a setProgress hook?