Open Mirodil opened 7 years ago
Hi,
I tried to simulate "prismatic joint" with Matter.Constraint, but it did not work. I'm trying to move the box along x axis.
Matter.Constraint
How can i achieve this type of joint?
Hi.
The following joints are used in Box2D. These are useful for students studying Mechanical Engineering etc.
Why are these joints (constraints) not present in matter.js?
https://github.com/shakiba/planck.js/wiki/Joint
Hi,
I tried to simulate "prismatic joint" with
Matter.Constraint
, but it did not work. I'm trying to move the box along x axis.How can i achieve this type of joint?