Closed jackknobel closed 6 years ago
Have added VS17 support. Tested in Win10 with VS17 15.2 (26430.4) and FastBuild 0.93
I've made a couple of changes as well to make the support more platform agnostic and any path changes should now be inline with what Unreal finds.
Thanks @ClxS for pointing out that the default BuildMachine cache mode should be ReadWrite.
Supported in the latest. Closing.
Have added VS17 support. Tested in Win10 with VS17 15.2 (26430.4) and FastBuild 0.93
I've made a couple of changes as well to make the support more platform agnostic and any path changes should now be inline with what Unreal finds.