Closed fire closed 8 years ago
4.13 has released. https://github.com/epicgames/unrealengine/tree/4.13
Hi, thanks for the report! I'll sync the latest Unreal and see what can be done. :)
Ok I've pushed a change to allow it to work with 4.13's default behaviour here https://github.com/liamkf/Unreal_FASTBuild/commit/8285d1c0aee4df24b7a5ad1d694c3b5be75f75f5#diff-4582a3d8c09dcb4a7c9b2fde4f9a41bc which allows it to build fine.
As mentioned in the check-in comment it may be preferable to modify VCToolChain.cs instead to not use reponse files, particularly given Epic only made the change to support XGE! :)
Thanks again for the report!
In 4.13 the compile files are response files rather than ordinary arguments. Just a heads up to changes in the future.