Again, this is scenario-dependent, but I suggest the special room is one that transports the Player from one location to another. It could be as simple as a lift, car, etc. Just something that the player can go into, and then come out of in a different location. (I assume that counts as a "specialist" room?)
Again, this is scenario-dependent, but I suggest the special room is one that transports the Player from one location to another. It could be as simple as a lift, car, etc. Just something that the player can go into, and then come out of in a different location. (I assume that counts as a "specialist" room?)