liangxiegame / QFramework

Godot/Unity3D System Design Architecture
https://qframework.cn
MIT License
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使用LogKit.cs后双击log定位行号问题解决方法 #98

Closed clksaaa closed 1 year ago

clksaaa commented 2 years ago

using System.Collections; using System.Collections.Generic; using UnityEngine; using System; using System.Reflection; using System.Text.RegularExpressions; using UnityEditor; /*

liangxiegame commented 2 years ago

非常感谢,我尽快会用这种方法写到 QFramework 中并把你列到贡献名单中。

clksaaa commented 2 years ago

赞 qf越来越好了

liangxiegame commented 1 year ago

不好意思 时隔一年才有空加到 qf 本体中,已经添加,感谢反馈。