Open GoogleCodeExporter opened 9 years ago
This is likely a regression. See Issue 136 and Issue 230.
Original comment by kurtzm...@gmail.com
on 10 Sep 2013 at 12:21
Hi,
Are there any new on this?
Regards.
Original comment by devemu...@gmail.com
on 28 Sep 2013 at 8:54
Regarding r1365 and Neil's comment for "Prepare for next release which will be
4.0"..
Please don't forget this issue!
As those who want to use the latest osmdroid version have the unpleasant visual
"jump" at API 10 (over 1/4 of active Android devices).
Best regards.
Original comment by devemu...@gmail.com
on 17 Oct 2013 at 7:13
Hi,
Just a reminder, as it has been some time.
We cannot use osmdroid at API 10 devices, due to this issue.
We're stuck with 3.0.10 version, the latest working nicely at Gingerbread.
Are there any plans to fix zoom behavior?
Best regards, Emux
Original comment by devemu...@gmail.com
on 4 Dec 2013 at 7:46
Try adding this to the bottom of MapController.onAnimationEnd():
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.GINGERBREAD_MR1) {
mMapView.clearAnimation();
mZoomInAnimationOld.reset();
mZoomOutAnimationOld.reset();
}
Let me know if that fixes it for you.
Original comment by kurtzm...@gmail.com
on 4 Dec 2013 at 3:29
Thanks for your suggestion.
It seems to fix the zoom animation issue.
Best regards.
Original comment by devemu...@gmail.com
on 4 Dec 2013 at 6:45
Another more minor issue at API 10, is that when we double tap the map, the
zoom is performed at the view center and not at the tapped point.
Best regards.
Original comment by devemu...@gmail.com
on 4 Dec 2013 at 7:04
Hi,
The fix at #5 works at API 10.
Can be committed at main source?
Best regards.
Original comment by devemu...@gmail.com
on 10 Jan 2014 at 9:06
This issue was updated by revision r1399.
Add fix for API <= 10 and zoom animation.
Original comment by kurtzm...@gmail.com
on 14 Jan 2014 at 2:51
Original comment by kurtzm...@gmail.com
on 14 Jan 2014 at 2:58
This issues still appears on my Nexus 7 and Samsung Galaxy S2 Plus.
Whenever I zoom in, the Map "jumps" afterwards. The faster the zoom gesture,
the larger the "jump". If I zoom slowly and smooth, the results are better, but
still not perfect/as intended.
Original comment by superme...@gmail.com
on 22 May 2014 at 11:29
Original issue reported on code.google.com by
kurtzm...@gmail.com
on 10 Sep 2013 at 12:14