The method btConvexTriangleMeshShape::calculatePrincipalAxisTransform computed
the moment
of inertia relative to the original coordinate system of the mesh and not
relative to the center of
mass.This is fixed by the attached patch.
Original issue reported on code.google.com by ol...@arcor.de on 22 Oct 2008 at 9:32
Original issue reported on code.google.com by
ol...@arcor.de
on 22 Oct 2008 at 9:32Attachments: