Closed GoogleCodeExporter closed 9 years ago
Please try to use another broadphase: btAxisSweep3 allocates 16k handles by
default.
Use btDbvtBroadphase or bt32BitAxisSweep3, and reserve sufficient handles in
the
constructor. You can try it out in the Bullet/Demos/BasicDemo, just create a
huge
number of cubes. Apart from that, note that btBvhTriangleMeshShape can contain
millions of triangles.
Hope this helps,
Erwin
Original comment by erwin.coumans
on 9 Feb 2009 at 4:33
Original comment by erwin.coumans
on 9 Feb 2009 at 4:34
Original issue reported on code.google.com by
dali...@gmail.com
on 8 Feb 2009 at 6:43Attachments: