Open GoogleCodeExporter opened 9 years ago
We would need the Cone Twist constraint as well to do ragdolls in Maya.
Original comment by cont...@vicariousentertainment.com
on 6 Jan 2011 at 1:56
The btConeTwistConstraint is handy for ragdolls indeed, but the
btGeneric6DofConstraint can do ragdolls as well.
Original comment by erwin.coumans
on 8 Jan 2011 at 5:17
Hi,
What are the plans for adding capsule and cylinder collision meshes? I noticed
there are options to change from box / sphere to cylinder or capsule in the
attribute editor for the selected drigidbody, but changing the type dropdown
doesn't effect anything?
Cheers :)
Original comment by Fishy.Pi...@googlemail.com
on 5 Jun 2013 at 8:42
We have more plans then people. I am working on Bullet on my own, there is no
team. Dynamica is just one of the 1000 side projects. My main project is Bullet
3.x, for OpenCL, and maintaining Bullet 2.x.
Contributions are welcome.
Original comment by erwin.coumans
on 13 Sep 2013 at 5:19
Original issue reported on code.google.com by
erwin.coumans
on 6 Dec 2010 at 6:36