Closed GoogleCodeExporter closed 9 years ago
Can you post a blend?
Original comment by snailr...@gmail.com
on 12 Jun 2010 at 4:24
I have this error with the test file momo_ogre.blend in svn
Original comment by xavier.thomas.1980@gmail.com
on 12 Jun 2010 at 4:36
Note that momo_ogre_upatedPlus.blend exit properly.
But both files does not respond to keyboard event (they does to mouse).
Original comment by xavier.thomas.1980@gmail.com
on 12 Jun 2010 at 4:51
Are you using 64bit Linux ?
I remember having this error once when testing 64bit support. It was related
with rebuilding incompatible structs / pointers.(I thought it had been fixed).
Is the issue still present when the momo_ogre.blend is opened and saved locally
in 64bit mode ?
Original comment by snailr...@gmail.com
on 12 Jun 2010 at 5:13
I am on 64 bit linux. When resaving the file both erros desapear. Thanks
Original comment by xavier.thomas.1980@gmail.com
on 12 Jun 2010 at 5:23
I believe the latest revision has corrected this problem.
Original comment by snailr...@gmail.com
on 14 Jun 2010 at 6:36
Yes it is fied now. Great work and thank you.
I am going to write a doversion conversion for the new blender anim system
soon, but I am still investigating the use of animation in gamekit.
Original comment by xavier.thomas.1980@gmail.com
on 14 Jun 2010 at 7:13
Yes, It would be nice to move/convert the 249 animation code dependency in the
scene converter and use only the newest blender version.
The animation system was put together quickly and there is room for improvement.
Once again, thanks for all your help.
Original comment by snailr...@gmail.com
on 15 Jun 2010 at 1:15
Original issue reported on code.google.com by
xavier.thomas.1980@gmail.com
on 12 Jun 2010 at 3:18