Closed allebot closed 9 years ago
Original comment by: cgamesplay
Logged In: YES user_id=794965 Originator: NO
I don't seem to be able to attach files, but this patch fixes:
--- docs/src/allegro._tx (revision 8069) +++ docs/src/allegro._tx (working copy) @@ -3250,8 +3250,25 @@ provided `callback' parameter is NULL, this function does exactly the same thing as calling rest().
+@@unsigned int @get_milliseconds() +@eref extimer +@shortdesc Returns the time in milliseconds.
@heading Keyboard routines
@@ -3295,7 +3312,7 @@ install_keyboard(); /* We are not 100% sure we can read the keyboard yet! */ if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0)
abort_on_error("Couldn't set graphic mode!");
/* Now we are guaranteed to be able to read the keyboard. */
readkey();
Original comment by: cgamesplay
Logged In: YES user_id=794965 Originator: NO
Correction: the docs need to say load_voc("alarm.voc"), not "alarm.wav".
--- docs/src/allegro._tx (revision 8069) +++ docs/src/allegro._tx (working copy) @@ -3250,8 +3250,25 @@ provided `callback' parameter is NULL, this function does exactly the same thing as calling rest().
+@@unsigned int @get_milliseconds() +@eref extimer +@shortdesc Returns the time in milliseconds.
@heading Keyboard routines
@@ -3295,7 +3312,7 @@ install_keyboard(); /* We are not 100% sure we can read the keyboard yet! */ if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0)
abort_on_error("Couldn't set graphic mode!");
/* Now we are guaranteed to be able to read the keyboard. */
readkey();
Original comment by: wangp
Logged In: YES user_id=28616 Originator: NO
Fixed, thanks.
Originally reported by: markekeller
Original Ticket: "alleg/bugs/107":https://sourceforge.net/p/alleg/bugs/107
Hello,
I really like Allegro, and am planning on using it in an upcoming project of mine. Therefore I've been reading through the docs, and came across a couple errors.
On the Digital Sample Routines page, you have the following:
SAMPLE load_voc(const char filename); Loads a sample from a Creative Labs VOC file. Example: SAMPLE *sample = load_wav("alarm.wav"); if (!sample) abort_on_error("Couldn't alert user!");
As you can see, thought, the example shows the load_wav function rather than the load_voc function. It should probably look like this, instead:
SAMPLE load_voc(const char filename); Loads a sample from a Creative Labs VOC file. Example: SAMPLE *sample = load_voc("alarm.voc"); if (!sample) abort_on_error("Couldn't alert user!");
And on the Keyboard Routines page:
int install_keyboard(); Installs the Allegro keyboard interrupt . . . Example: allegro_init(); install_timer(); install_keyboard(); /* We are not 100% sure we can read the keyboard yet! */ if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) abort_on_error("Couldn't set graphic mode!")
The abort_on_error function (which is not part of Allegro, I suppose it's supposed to be a function created by the user?) does not have a semi-colon at the end of its line, and therefore this code snippet does not compile. It should probably look like this (with the allegro_message function, instead?):
Thanks to all involved in creating this wonderful library, and its extensive documentation, too!
Mark Keller
markekeller@gmail.com