Closed Lugitaro closed 5 years ago
That would be a nice feature.
Do you know how to do this effect with SoX? That's what LoopingAudioConverter uses to make these sorts of adjustments.
Or you can just use Atlas' Final Lap Stream Maker.
This seems about right:
sox A13.wav out.wav pitch 100 tempo 1.1
It doesn't give exactly the same effect as Final Lap Stream Maker but based on what I've read, I think it's closer to what the games use.
Next time I update this app I'll add this in.
The tempo cannot be increased
Can't you just use a number over 1.0? Does it not work?
Can't you just use a number over 1.0? Does it not work?
I get an error.
I can't reproduce the issue. If it only happens on a certain input file, could you post a link to that file?
First, thank you for fixing the amplitude ratio issue. It works just like it should.
I use my BRSTMs for Mario Kart Wii tracks. The track music in MKWii gets 1 semitone higher and 20% faster when you're in the last lap, so I think it would be nice to have a built-in feature to change the input's pitch and tempo. Switching back and forth between this program and stuff like Audacity is a bit of a hassle.