I'm not experienced with BrawlBox (in fact I'm just trying to export a .pac model into Unity, for a specific popular VR game).
I opened FitZelda05.pac.
In the model previewer, I opened the top (to enable Ctrl-O shortcut, I think this is a bug?) and right panels.
In the right panel, I clicked the dropdown and selected File.
I clicked the Open button and opened FitZelda05.pcs.
A black Zelda figure appears. Is this normal? (If I press Ctrl-O and open FitZelda05.pcs, I don't get any black figure).
Bug? Ctrl-Z doesn't close the filename in the right panel. After the next step, Ctrl-Z doesn't recreate the filenames in the right panel.
I right-clicked and closed one or both files (unsure what order).
When I drag the bone spinner, I get this popup (BrawlBox doesn't close):
Object reference not set to an instance of an object.
at System.Windows.Forms.ModelEditorBase.SelectVertices(IObject o, ModelPanel panel)
at System.Windows.Forms.ModelEditorBase.GetVertex(ModelPanel panel, MouseEventArgs e, Single depth, ModelPanelViewport v)
at System.Windows.Forms.ModelEditorBase.MouseMoveTargetVertex(ModelPanel panel, MouseEventArgs e, Single depth, ModelPanelViewport v)
at System.Windows.Forms.ModelEditorBase.HighlightStuff(MouseEventArgs e, ModelPanel panel)
at System.Windows.Forms.ModelEditorBase.modelPanel1_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.ModelEditControl.modelPanel1_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e)
at BrawlLib.OpenGL.GLPanel.OnMouseMove(MouseEventArgs e)
at System.Windows.Forms.ModelPanel.OnMouseMove(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseMove(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
On my first try, I pressed Ctrl-O then Escape and got this error:
Object reference not set to an instance of an object.
at System.Windows.Forms.ModelEditorBase.CompareVertexDistance(Vector3 point)
at System.Windows.Forms.ModelEditorBase.GetVertex(ModelPanel panel, MouseEventArgs e, Single depth, ModelPanelViewport v)
at System.Windows.Forms.ModelEditorBase.MouseMoveTargetVertex(ModelPanel panel, MouseEventArgs e, Single depth, ModelPanelViewport v)
at System.Windows.Forms.ModelEditorBase.HighlightStuff(MouseEventArgs e, ModelPanel panel)
at System.Windows.Forms.ModelEditorBase.modelPanel1_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.ModelEditControl.modelPanel1_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseMove(MouseEventArgs e)
at BrawlLib.OpenGL.GLPanel.OnMouseMove(MouseEventArgs e)
at System.Windows.Forms.ModelPanel.OnMouseMove(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseMove(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I'm not experienced with BrawlBox (in fact I'm just trying to export a .pac model into Unity, for a specific popular VR game).
When I drag the bone spinner, I get this popup (BrawlBox doesn't close):
On my first try, I pressed Ctrl-O then Escape and got this error: