Open KingJigglypuff opened 6 years ago
So a bit of an update. I talked with BlackJax for a bit yesterday, and it turns out there's already documentation for the REFF format. https://github.com/libertyernie/brawltools/blob/master/BrawlLib/SSBB/Types/REFF.cs
Though this documentation is for a newer version of the format, while Brawl uses an older version of said format. So if this documentation were to be implemented, then manual testing would need to be done, which I offered to do.
The file format used for Brawl's particles is heavily undocumented. What would need to be done to help get more documentation on this format?
I have a bit of info on specific types of data contained inside a REFF file's Animations section though exporting with v0.76b and either editing or viewing inside a hex editor. I've attached a txt file which goes into further details about the data types contained inside the REFF format. Particle GFX (REFF) Documentation.txt