Good day to everyone working in brawltool. I want to thank you for all the hard work you guys have done. But I think I have some problem with the texture replace function with TPL file.
Currently I'm trying to translate Fatal Frame 2: Crimson Butterfly Wii version, if I replace any texture within the TPL then save, other textures became fuzzy in-game (to the point I can't see them in game anymore).
For example:
The original in-game screenshot:
The "replaced" version: I only replaced the texture "ENEMY" at the upper left corner (modified nothing with others):
At first, me and my friends found out the palettes of other texture was incorrect after the replacement was done. But the incorrect has been fixed with the newer brawltools. Still, the problem's still persisted.
Good day to everyone working in brawltool. I want to thank you for all the hard work you guys have done. But I think I have some problem with the texture replace function with TPL file. Currently I'm trying to translate Fatal Frame 2: Crimson Butterfly Wii version, if I replace any texture within the TPL then save, other textures became fuzzy in-game (to the point I can't see them in game anymore). For example:
The original in-game screenshot:
The "replaced" version: I only replaced the texture "ENEMY" at the upper left corner (modified nothing with others):
At first, me and my friends found out the palettes of other texture was incorrect after the replacement was done. But the incorrect has been fixed with the newer brawltools. Still, the problem's still persisted.
So, could you guys take a look at the problem please? Below is some .tpl files sample: Original file: https://www.dropbox.com/s/y0jq7o1acozq8zk/finder_layout_org.tpl?dl=0 Replaced file: https://www.dropbox.com/s/480z0ad2s6zk2td/finder_layout.tpl?dl=0