libgdx / box2dlights

Fork of box2dlights by Kalle Hamalainen
Apache License 2.0
254 stars 81 forks source link

Add the new box2d dependency #6

Closed Tom-Ski closed 10 years ago

MobiDevelop commented 10 years ago

Does it actually depend on the deskop natives?

badlogic commented 10 years ago

nope, please remove that. On Apr 21, 2014 11:04 PM, "Justin Shapcott" notifications@github.com wrote:

Does it actually depend on the deskop natives?

— Reply to this email directly or view it on GitHubhttps://github.com/libgdx/box2dlights/pull/6#issuecomment-40977085 .

badlogic commented 10 years ago

also, open an issue reminding me to do a release :) On Apr 21, 2014 11:04 PM, "Justin Shapcott" notifications@github.com wrote:

Does it actually depend on the deskop natives?

— Reply to this email directly or view it on GitHubhttps://github.com/libgdx/box2dlights/pull/6#issuecomment-40977085 .

Tom-Ski commented 10 years ago

Scope is test, I think this is how it should be? I was following

<dependency>
<groupId>com.badlogicgames.gdx</groupId>
<artifactId>gdx-backend-lwjgl</artifactId>
<version>${gdx.version}</version>
<scope>test</scope>
</dependency>
MobiDevelop commented 10 years ago

Yeah, it should be fine having test scope. Sorry, I didn't catch that.

badlogic commented 10 years ago

me neither, we both suck. o- On Apr 21, 2014 11:10 PM, "Justin Shapcott" notifications@github.com wrote:

Yeah, it should be fine having test scope. Sorry, I didn't catch that.

— Reply to this email directly or view it on GitHubhttps://github.com/libgdx/box2dlights/pull/6#issuecomment-40977665 .