Much time passed since 1.3 and we got some interesting changes (many thanks to piotr-j for custom light shader support). So could we, please, do the new 1.4 release and push it to maven?
Changes introduces since 1.3 (hope I not missed anything):
Added ability to resize the HayHandler's FBO
Added ability to set custom light shader for HayHandler
Added Light.setIgnoreAttachedBody(bool) to allow light ignore all the fixtures of body attached to
Added Light.getRayNum() method
Added Light.remove(bool) method with conditional disposing, so that light could be removed/added to rayHandler without re-creation
[API Change] Light.setContactFilter(...) is now not static and light specific, the static method for all lights is now called setGlobalContactFilter(...)
[API Change] Deprecated the RayHandler.setCombinedMatrix(Matrix4) due to the issues with it - use the setCombinedMatrix(OrthographicCamera) instead
Fixed issue of box2dlights rendering incompatibility with ScreenUtils.getFrameBufferPixmap on some devices (issue #43)
Hi Team,
Much time passed since 1.3 and we got some interesting changes (many thanks to piotr-j for custom light shader support). So could we, please, do the new 1.4 release and push it to maven?
Changes introduces since 1.3 (hope I not missed anything):