Closed azakhary closed 9 years ago
Since latest change in libGDX in commit 9036b80...
when using rayHandler.updateAndRender(); it throws weird error: see stacktrace
how to reproduce 1) Create empty libgdx project using setup app, and make sure to use libgdx 1.6.2 2) use this source as example:
@xoppa suggested that this might be the problem.
But I am not sure, because no matter the version, method is still there, it is just in a parent class now.
Any idea what this might be?
Just needed a rebuild against the latest LibGDX due to changes in FrameBuffer, this is fixed in 1.4-SNAPSHOT.
Since latest change in libGDX in commit 9036b80...
when using rayHandler.updateAndRender(); it throws weird error: see stacktrace
how to reproduce 1) Create empty libgdx project using setup app, and make sure to use libgdx 1.6.2 2) use this source as example:
@xoppa suggested that this might be the problem.
But I am not sure, because no matter the version, method is still there, it is just in a parent class now.
Any idea what this might be?