libgdx / fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
Apache License 2.0
447 stars 116 forks source link

Android based development #125

Closed anonimo82 closed 4 years ago

anonimo82 commented 4 years ago

Hello everyone. I'd like to use LibGDX with AIDE on Android (http://android-ide.com/), so I'd need to convert meshes on it. Please, will anyone mind to port this converter to Android app? Note there are good 3D modeling Apps on Android, together with AIDE and LibGDX, it's possible to code from Android, for Android.

Some 3D Apps for Android: https://play.google.com/store/apps/details?id=com.inforcegames.app3dmodelling https://play.google.com/store/apps/details?id=com.prisma3D.prisma3D

Thanks in advance for any.

mgsx-dev commented 4 years ago

alternatively, you can use GLTF format instead, gdx-gltf library allow you to import model directly without any conversion (Export feature will be implemented soon). There is an Android demo here

anonimo82 commented 4 years ago

Wow, fantastic! Thanks a lot, I'll do my best to use this as solution.