libgdx / fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
Apache License 2.0
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Invalid texture coordinates #31

Closed jesnor closed 10 years ago

jesnor commented 10 years ago

When converting some FBX models the texture coordinates seems to be incorrect when loading the .g3dj file with libgdx 0.9.9. One example is the zombie included in the Autodesk FBXConverter 2013.3 where the coordinates for the Zombie_Diffuse.png texture are incorrect.

xoppa commented 10 years ago

Can you please define "incorrect", perhaps show an image?

jesnor commented 10 years ago

Worked with the -f flag. Any reason why this is not set by default?