libgdx / fbx-conv

Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
Apache License 2.0
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g3dj grouped objects with animations issues #91

Closed nimeso closed 8 years ago

nimeso commented 8 years ago

Seems the converter is not liking my very simple file with animations. No animations get converted :(

MainGroup1 (is animated)

MainGroup2 (is animated)

the output gives me warnings: WARNING: [MainGroup1] Node uses RrSs mode, transformation might be incorrect

-------------- files ------------------- fbx: https://drive.google.com/open?id=0B6kaPf1v_YV6LTNEenJDcG05eUU output g3dj https://drive.google.com/open?id=0B6kaPf1v_YV6X2o1bmhiclRtc0U

------------- full output ------------- C:\fbx-conv>fbx-conv-win32.exe -f -v blobs9.fbx blobs9.g3dj INFO: FBX to G3Dx converter, version 0.01.0071 x32 , FBXSDK 2015.01 STATUS: Loading source file PROGRESS: Import FBX 1.69% Cloner PROGRESS: Import FBX 3.39% Sphere_1 PROGRESS: Import FBX 5.08% Sphere_3 PROGRESS: Import FBX 6.78% Sphere_5 PROGRESS: Import FBX 8.47% Sphere_7 PROGRESS: Import FBX 10.17% Sphere_9 PROGRESS: Import FBX 11.86% Sphere_11 PROGRESS: Import FBX 13.56% Sphere_13 PROGRESS: Import FBX 15.25% Sphere_15 PROGRESS: Import FBX 16.95% Sphere_17 PROGRESS: Import FBX 18.64% Sphere_19 PROGRESS: Import FBX 20.34% Sphere_21 PROGRESS: Import FBX 22.03% Sphere_23 PROGRESS: Import FBX 23.73% Sphere_25 PROGRESS: Import FBX 25.42% Sphere PROGRESS: Import FBX 27.12% Cloner_2 PROGRESS: Import FBX 28.81% Sphere_1_2 PROGRESS: Import FBX 30.51% Sphere_3_2 PROGRESS: Import FBX 32.20% Sphere_5_2 PROGRESS: Import FBX 33.90% Sphere_7_2 PROGRESS: Import FBX 35.59% Sphere_9_2 PROGRESS: Import FBX 37.29% Sphere_11_2 PROGRESS: Import FBX 38.98% Sphere_13_2 PROGRESS: Import FBX 40.68% Sphere_15_2 PROGRESS: Import FBX 42.37% Sphere_17_2 PROGRESS: Import FBX 44.07% Sphere_19_2 PROGRESS: Import FBX 45.76% Sphere_21_2 PROGRESS: Import FBX 47.46% Sphere_23_2 PROGRESS: Import FBX 49.15% Sphere_25_2 PROGRESS: Import FBX 50.85% Sphere_2_3 PROGRESS: Import FBX 52.54% C4D Animation Take PROGRESS: Import FBX 54.24% PROGRESS: Import FBX 55.93% PROGRESS: Import FBX 57.63% PROGRESS: Import FBX 59.32% PROGRESS: Import FBX 61.02% PROGRESS: Import FBX 62.71% PROGRESS: Import FBX 64.41% PROGRESS: Import FBX 66.10% PROGRESS: Import FBX 67.80% PROGRESS: Import FBX 69.49% PROGRESS: Import FBX 71.19% PROGRESS: Import FBX 72.88% PROGRESS: Import FBX 74.58% PROGRESS: Import FBX 76.27% PROGRESS: Import FBX 77.97% PROGRESS: Import FBX 79.66% PROGRESS: Import FBX 81.36% PROGRESS: Import FBX 83.05% PROGRESS: Import FBX 84.75% PROGRESS: Import FBX 86.44% PROGRESS: Import FBX 88.14% PROGRESS: Import FBX 89.83% PROGRESS: Import FBX 91.53% PROGRESS: Import FBX 93.22% PROGRESS: Import FBX 94.92% PROGRESS: Import FBX 96.61% PROGRESS: Import FBX 98.31% PROGRESS: Import FBX 100.00%

WARNING: [Random_1] Node uses RrSs mode, transformation might be incorrect WARNING: [Cloner] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_0] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_1] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_3] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_4] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_5] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_6] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_7] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_8] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_9] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_10] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_11] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_12] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_13] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_14] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_15] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_16] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_17] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_18] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_19] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_20] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_21] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_22] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_23] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_24] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_25] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_26] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere] Node uses RrSs mode, transformation might be incorrect WARNING: [Random] Node uses RrSs mode, transformation might be incorrect WARNING: [Cloner_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_0_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_1_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_2_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_3_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_4_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_5_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_6_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_7_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_8_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_9_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_10_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_11_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_12_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_13_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_14_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_15_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_16_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_17_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_18_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_19_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_20_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_21_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_22_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_23_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_24_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_25_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_26_2] Node uses RrSs mode, transformation might be incorrect WARNING: [Sphere_2_3] Node uses RrSs mode, transformation might be incorrect STATUS: [shape(Sphere_0)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_1)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_3)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_4)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_5)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_6)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_7)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_8)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_9)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_10)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_11)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_12)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_13)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_14)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_15)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_16)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_17)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_18)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_19)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_20)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_21)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_22)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_23)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_24)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_25)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_26)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_0_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_1_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_2_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_3_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_4_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_5_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_6_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_7_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_8_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_9_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_10_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_11_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_12_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_13_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_14_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_15_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_16_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_17_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_18_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_19_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_20_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_21_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_22_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_23_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_24_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_25_2)] Triangulating FbxMesh geometry STATUS: [shape(Sphere_26_2)] Triangulating FbxMesh geometry VERBOSE: [shape(Sphere_0)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_1)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_3)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_4)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_5)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_6)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_7)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_8)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_9)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_10)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_11)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_12)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_13)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_14)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_15)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_16)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_17)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_18)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_19)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_20)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_21)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_22)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_23)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_24)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_25)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_26)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_0_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_1_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_2_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_3_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_4_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_5_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_6_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_7_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_8_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_9_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_10_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_11_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_12_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_13_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_14_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_15_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_16_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_17_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_18_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_19_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_20_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_21_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_22_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_23_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_24_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_25_2)] polygons: 120 (360 indices), control points: 62 VERBOSE: [shape(Sphere_26_2)] polygons: 120 (360 indices), control points: 62 STATUS: Converting source file STATUS: Closing source file VERBOSE: Listing model information: VERBOSE: ID : VERBOSE: Version : Hi=0, Lo=1 VERBOSE: Meshes : 1 (178 vertices, 54 parts, 19440 indices) VERBOSE: Nodes : 2 root, 60 total, 54 parts VERBOSE: Materials : 1 (0 textures) STATUS: Exporting to G3DJ file: blobs9.g3dj STATUS: Closing exported file

xoppa commented 8 years ago

This is an issue tracker. Please use the forum or irc if you need help. https://github.com/libgdx/libgdx/blob/master/CONTRIBUTING.md#using-the-issue-tracker

nimeso commented 8 years ago

@xoppa I can't register on the forum. It's asking for the current libgdx version before I can register ... I've tried 1.6.1 1.6.0 etc etc etc. Now it says I've tried too many times and I have to wait :( gutted