Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
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Readme.md does not say what "types" are allowed #93
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Kromster80 closed 4 years ago
There is a section in Readme.md:
Options/flags -? -Display help information. -o -Set the type of the output file to
-f -Flip the V texture coordinates.
but there is no list of supported types around.
Proposed fix is to list the supported types next to the "-o" command