Hi I am trying to get gdx-pay integrated into my project but am running into a strange error I cant seem to understand the cause of.
I setup the pay library as outlined in the wiki and sample project page, I am only trying to use test ids (android.test.purchased) on android phone which is on version 7.1.1, but keep getting the following error?
public final static String productID_fullVersion = "android.test.purchased";
06-02 16:42:56.783 31061-31085/com.mygdx.enso.android I/GdxPay/IAP: IAP: gdx-pay successfully instantiated.
06-02 16:42:56.783 31061-31085/com.mygdx.enso.android E/myPurchaseSystem:: com.badlogic.gdx.pay.android.googleplay.AndroidGooglePlayPurchaseManager@fcaa47f
Canceltestpurchases supported!
06-02 16:42:56.813 31061-31085/com.mygdx.enso.android E/AndroidRuntime: FATAL EXCEPTION: GLThread 3933
Process: com.mygdx.enso.android, PID: 31061
com.badlogic.gdx.pay.android.googleplay.GdxPayException: Payment system must be installed to perform this action.
at com.badlogic.gdx.pay.android.googleplay.AndroidGooglePlayPurchaseManager.assertInstalled(AndroidGooglePlayPurchaseManager.java:312)
at com.badlogic.gdx.pay.android.googleplay.AndroidGooglePlayPurchaseManager.purchase(AndroidGooglePlayPurchaseManager.java:192)
at com.badlogic.gdx.pay.PurchaseSystem.purchase(PurchaseSystem.java:148)
at com.mygdx.enso.PlatformResolver.requestPurchase(PlatformResolver.java:47)
at com.mygdx.enso.screens.ScreenLeaderboards$11.clicked(ScreenLeaderboards.java:330)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:89)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:59)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:351)
at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:96)
at com.badlogic.gdx.backends.android.AndroidInput.processEvents(AndroidInput.java:383)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:493)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1548)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1259)
I am calling these methods on button click when the error occurs when calling requestPurchase():
if (PurchaseSystem.hasManager())
Gdx.app.error("myPurchaseSystem:", PurchaseSystem.getManager().toString());
PurchaseManager manager = PurchaseSystem.getManager();
if (manager instanceof PurchaseManagerTestSupport) {
//((PurchaseManagerTestSupport) manager).cancelTestPurchases();
Gdx.app.error("myPurchaseSystem:", "Canceltestpurchases supported!");
}
topControlRef.getPlatformResolver().requestPurchase(topControlRef.productID_fullVersion);
I also called AndroidGooglePlayPurchaseManager.isRunningViaGooglePlay() which returned true and the error seems to be related to this following method in AndroidGooglePlayPurchaseManager :
private void assertInstalled() {
if (!installed()) {
throw new GdxPayException("Payment system must be installed to perform this action.");
}
}
@Override
public boolean installed() {
return googleInAppBillingService.isListeningForConnections();
}
Also noticed the following message in logcat:
06-02 18:16:29.273 1554-1554/com.mygdx.enso.android D/GdxPay/V3GoogleIABS: start onServiceConnected(), isConnected() is: false
Hi I am trying to get gdx-pay integrated into my project but am running into a strange error I cant seem to understand the cause of.
I setup the pay library as outlined in the wiki and sample project page, I am only trying to use test ids (android.test.purchased) on android phone which is on version 7.1.1, but keep getting the following error?
I am calling these methods on button click when the error occurs when calling requestPurchase():
I also called AndroidGooglePlayPurchaseManager.isRunningViaGooglePlay() which returned true and the error seems to be related to this following method in AndroidGooglePlayPurchaseManager :
Also noticed the following message in logcat:
any help would be greatly appreciated.....