Closed duykhongphai closed 1 month ago
I'm guessing you're running in a VM (or a Hackintosh setup), and not actually running on Apple hardware, since some quick googling finds only results containing NSGL: Failed to find a suitable pixel format
when someone is using a VM. I would suggest either running Liftoff on whatever host is running the virtualization, or downloading and editing one of the pre-generated templates: https://github.com/libgdx/gdx-liftoff-demo (Java) or https://github.com/libgdx/gdx-liftoff-demo-kotlin (Kotlin).
Please ensure you have given all the following requested information in your report.
Issue details
[LWJGL] GLFW_FORMAT_UNAVAILABLE error Description : NSGL: Failed to find a suitable pixel format Stacktrace : org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:2058) org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:2229) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:527) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:463) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:449) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:163)
gdx.liftoff.Main.main(Main.java:198)
Exception in thread "main" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't create window
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:530)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:463)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:449)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:163)
at gdx.liftoff.Main.main(Main.java:198)
i have installed jdk 21 on macOs device