Closed nigels-com closed 5 years ago
The other issue I bumped into is including windows.h with the NOMINMAX macro, which GLUI isn't doing systematically. Suggests to me that Windows support has been broken for quite some time. I'm not sure if current Visual Studio is still defaulting to Win32 mode. (WIN32? _WIN32?)
I had a go today building GLUI on Windows 10 with Visual Studio 2019.
Some issues I came across:
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