GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
My GLUI UI always ends up being a huge column that gets
too long to fit on the screen at once. I use rollouts
extensively, but it's a pain to open and close them all
the time.
If you look at 3DSMax (where Paul copied the rollout
widget from), the rollout panel is scrollable and can
actually be scrolled just by clicking and dragging on
any non-active part of the window. That would be nice
to have.
https://sourceforge.net/p/glui/feature-requests/5/
My GLUI UI always ends up being a huge column that gets too long to fit on the screen at once. I use rollouts extensively, but it's a pain to open and close them all the time.
If you look at 3DSMax (where Paul copied the rollout widget from), the rollout panel is scrollable and can actually be scrolled just by clicking and dragging on any non-active part of the window. That would be nice to have.