Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
I am developing a music player and want to list all types that my music player's Game_Music_Emu plug-in can play. I can iterate through types with gme_type_list(), but all I can retrieve about each gme_type_t through the C API are the name of the console it's associated with (gme_type_system()) and and whether the type supports multiple movements (gme_type_multitrack()). I'd like to be able to look up the most common extension associated with a track. I can go from extension to type (gme_identify_extension()), but not the other way around.
Original report by Damian Yerrick (Bitbucket: pino_p, ).
I am developing a music player and want to list all types that my music player's Game_Music_Emu plug-in can play. I can iterate through types with
gme_type_list()
, but all I can retrieve about eachgme_type_t
through the C API are the name of the console it's associated with (gme_type_system()
) and and whether the type supports multiple movements (gme_type_multitrack()
). I'd like to be able to look up the most common extension associated with a track. I can go from extension to type (gme_identify_extension()
), but not the other way around.I reported this to the maintainer of another fork of GME https://github.com/kode54/Game_Music_Emu/issues/7
He plans to fix it by adding a function with the following signature: